Rabid Tall Man - Are my dreamers immune to the large entity “push” while in the designated safe space for the turn (after paying their universal marker)? If not, it seems pretty harsh that most of the time it won’t be possible to actually use the space.
I tried planning ahead for that (can I get him to push them into a safe space) but that is very dependent on the die roll.
And since there’s no way to fight back or remove tokens from his card, my team died due to lack of cards on their second slumber of the session. Am I missing something, or is this meant to be this harsh until eventually you just somehow get lucky enough?
Rabid Tall Man is a challenging Entity and requires some manipulation of the Dreamscape. It's important to use cards that Block steps on Turn cards or add/change symbols in spaces. Sometimes, positioning your Dreamer next to the safe space is a good idea if the Tall Man moves before acting - the Entity may push you into the safe space. Good luck!