Rules: 4 turn spawn Wraith.
It means, a) in 4 turns (In dream world) dreames will be spawned in this slumber with Wraith.
b) Dreamer are now spawned in slumber where will be in 4 turns with already spawned Wraith?
c) Dreamers are spawned in slumber with spawned wraith, and them have 4 turns for for solve this slumber? Than them become out od turns?
Thank you
Option C is the closest one, but it's not exactly right.
Firstly, whenever you start a session or end a Dream, you should:
- place the two starting slumber map tiles up in the dreamscape, and
- place your dreamer mini on the starting space.
So when you're exploring the dreamworld map, your dreamer mini will always be on the slumber map, and their location is 'paused' between slumbers.
Then...if you draw the Wraith slumber, you'll need to follow the steps on page 9 of the rulebook:
- Shuffle the Turn deck, and create a face-up pile of 4 turn cards, and
- Spawn the Wraith token/mini on the spawn location on the slumber map.
Then, yes, you have 4 turns to defeat the Wraith (keep in mind that you can play lots of different actions each turn). If you run out of turns, follow the 'Out of turns' instructions (the Wraith catches you).